DynamicScene.h
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1 /**
2  * This file is part of ArmarX.
3  *
4  * ArmarX is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation.
7  *
8  * ArmarX is distributed in the hope that it will be useful, but
9  * WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * @author Fabian Reister ( fabian dot reister at kit dot edu )
17  * @author Christian R. G. Dreher ( c dot dreher at kit dot edu )
18  * @date 2021
19  * @copyright http://www.gnu.org/licenses/gpl-2.0.txt
20  * GNU General Public License
21  */
22 
23 #pragma once
24 
25 
28 
30 {
31 
32  struct DynamicScene
33  {
35  std::vector<memory::LaserScannerFeatures> laserScannerFeatures;
36  };
37 
38 } // namespace armarx::navigation::core
armarx::navigation::core::DynamicScene::laserScannerFeatures
std::vector< memory::LaserScannerFeatures > laserScannerFeatures
Definition: DynamicScene.h:35
armarx::navigation::core::DynamicScene::humans
human::Humans humans
Definition: DynamicScene.h:34
armarx::navigation::core
This file is part of ArmarX.
Definition: aron_conversions.cpp:13
types.h
armarx::navigation::core::DynamicScene
Definition: DynamicScene.h:32
armarx::navigation::human::Humans
std::vector< Human > Humans
Definition: types.h:45
types.h