ExecuteTrajectory.h
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#pragma once
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#include <RobotAPI/interface/units/KinematicUnitInterface.h>
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#include <
RobotAPI/libraries/armem/client/MemoryNameSystem.h
>
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#include <
RobotAPI/libraries/armem_robot_state/client/common/VirtualRobotReader.h
>
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#include <
RobotAPI/libraries/skills/provider/SimpleSpecializedSkill.h
>
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#include <
armarx/control/client/ComponentPlugin.h
>
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#include <armarx/control/skills/aron/ExecuteTrajectoryParams.aron.generated.h>
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#include <
armarx/control/skills/constants/constants.h
>
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namespace
armarx::control::skills::skills
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{
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/**
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* @class MoveJoints
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* @brief MoveJoints-skill to move joints to specified target values using the KinematicUnit
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*
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* Sets joint values with the KinematicUnit and waits until target values are reached. Can
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* simulate trajectory when in simulation (otherwise trajectories from joint value updates through
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* the KinematicUnit are not simulated).
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*/
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class
ExecuteTrajectory
:
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public
::armarx::skills::SimpleSpecializedSkill
<arondto::ExecuteTrajectoryParams>
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{
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public
:
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struct
Services
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{
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::armarx::control::client::ComponentPlugin
*
controlComponentPluginUser
;
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//armarx::manipulation::Robot& robot;
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/*::armarx::KinematicUnitInterfacePrx kinematicUnit;
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::armarx::armem::robot_state::VirtualRobotReader virtualRobotReader;
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std::string robotName;*/
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};
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static ::armarx::skills::SkillDescription
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GetSkillDescription
()
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{
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return ::armarx::skills::SkillDescription{
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.
skillId
= {.
skillName
=
constants::EXECUTE_TRAJECTORY_SKILL_NAME
},
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.description =
"Executes MP with certain configuration additionally considering "
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"hand shape viapoints."
,
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.timeout =
::armarx::Duration::Minutes
(1),
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.parametersType = ParamType::ToAronType()};
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}
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ExecuteTrajectory
(
const
Services&);
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private
:
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using
Base::main
;
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using
Base::exit
;
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::armarx::skills::Skill::MainResult
main
(
const
SpecializedMainInput& in)
override
;
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::armarx::skills::Skill::ExitResult
exit
(
const
SpecializedExitInput& in)
override
;
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private
:
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Services srv_;
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};
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}
// namespace armarx::control::skills::skills
armarx::control::skills::skills::ExecuteTrajectory::GetSkillDescription
::armarx::skills::SkillDescription GetSkillDescription()
Definition:
ExecuteTrajectory.h:38
armarx::skills::SkillID::skillName
std::string skillName
Definition:
SkillID.h:60
armarx::control::skills::skills::ExecuteTrajectory
Definition:
ExecuteTrajectory.h:23
armarx::control::skills::skills::ExecuteTrajectory::ExecuteTrajectory
ExecuteTrajectory(const Services &)
Definition:
ExecuteTrajectory.cpp:21
SimpleSpecializedSkill.h
armarx::skills::SimpleSpecializedSkill< arondto::ExecuteTrajectoryParams >::exit
Skill::ExitResult exit() final
Definition:
SimpleSpecializedSkill.h:81
constants.h
armarx::control::client::ComponentPlugin
Definition:
ComponentPlugin.h:69
armarx::control::skills::skills::ExecuteTrajectory::Services
Definition:
ExecuteTrajectory.h:28
armarx::skills::SkillDescription::skillId
SkillID skillId
Definition:
SkillDescription.h:20
armarx::skills::SimpleSpecializedSkill
Definition:
SimpleSpecializedSkill.h:10
VirtualRobotReader.h
armarx::core::time::Duration::Minutes
static Duration Minutes(std::int64_t minutes)
Constructs a duration in minutes.
Definition:
Duration.cpp:111
armarx::skills::Skill::MainResult
A result struct for th main method of a skill.
Definition:
Skill.h:48
armarx::control::skills::constants::EXECUTE_TRAJECTORY_SKILL_NAME
std::string EXECUTE_TRAJECTORY_SKILL_NAME
Definition:
constants.cpp:18
armarx::skills::Skill::ExitResult
A result struct for skill exit function.
Definition:
Skill.h:55
armarx::skills::Skill::exit
virtual ExitResult exit()
Override this method with the actual implementation.
Definition:
Skill.cpp:437
armarx::skills::SimpleSpecializedSkill< arondto::ExecuteTrajectoryParams >::main
Skill::MainResult main() final
Definition:
SimpleSpecializedSkill.h:71
armarx::control::skills::skills
Definition:
ExecuteTrajectory.cpp:18
armarx::skills::Skill::main
virtual MainResult main()
Override this method with the actual implementation. The callback is for status updates to the callin...
Definition:
Skill.cpp:444
ComponentPlugin.h
MemoryNameSystem.h
armarx::control::skills::skills::ExecuteTrajectory::Services::controlComponentPluginUser
::armarx::control::client::ComponentPlugin * controlComponentPluginUser
Definition:
ExecuteTrajectory.h:30
armarx
control
skills
skills
ExecuteTrajectory.h
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