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32 #include <RobotAPI/interface/units/RobotPoseUnitInterface.h>
49 defineOptionalProperty<std::string>(
"RobotName",
"Robot",
"Name of the Robot (will publish values on RobotName + '6DPoseState')");
70 virtual public RobotPoseUnitInterface,
77 return "RobotPoseUnit";
110 virtual void moveTo(PoseBasePtr targetPose,
Ice::Float positionalAccuracy,
Ice::Float orientationalAccuracy,
const Ice::Current&
c = Ice::emptyCurrent);
std::string getDefaultName() const override
Retrieve default name of component.
void stopMovement(const Ice::Current &c=Ice::emptyCurrent) override
const VariantTypeId Float
virtual void onExitRobotPoseUnit()=0
std::string prefix
Prefix of the properties such as namespace, domain, component name, etc.
std::string listenerChannelName
Ice Topic name on which armarx::RobotPoseUnit::listenerPrx publishes information.
RobotPoseUnitListenerPrx listenerPrx
RobotPoseUnitListener proxy for publishing state updates.
virtual void moveTo(PoseBasePtr targetPose, Ice::Float positionalAccuracy, Ice::Float orientationalAccuracy, const Ice::Current &c=Ice::emptyCurrent)
moveTo moves the robot to a global pose specified by:
void onExitComponent() override
Calls armarx::RobotPoseUnit::onExitRobotPoseUnit().
virtual void onStartRobotPoseUnit()=0
virtual void onInitRobotPoseUnit()=0
Default component property definition container.
Defines all necessary properties for armarx::RobotPoseUnit.
Base Class for SensorActorUnits.
virtual void onStopRobotPoseUnit()
void onConnectComponent() override
Calls armarx::RobotPoseUnit::onStartRobotPoseUnit().
PropertyDefinitionsPtr createPropertyDefinitions() override
void onInitComponent() override
Retrieve proxy for publishing State information and call armarx::RobotPoseUnit::onInitRobotPoseUnit()...
void onDisconnectComponent() override
Hook for subclass.
This file offers overloads of toIce() and fromIce() functions for STL container types.
RobotPoseUnitPropertyDefinitions(std::string prefix)