29 using namespace PlatformGroup;
37 float radian = ((
float)in.getDegrees()) / 180.0 *
M_PI;
38 if (in.getDirection() ==
"right")
42 else if (!(in.getDirection() ==
"left"))
44 ARMARX_WARNING << in.getDirection() <<
" is not a valid direction. Valid directions are: left, right";
47 Vector3 rotation(0.0f, 0.0f, radian);
48 local.setRotation(rotation);