SelectArmAndGraspObject.cpp
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/*
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* This file is part of ArmarX.
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*
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* Copyright (C) 2014-2016, High Performance Humanoid Technologies (H2T), Karlsruhe Institute of Technology (KIT), all rights reserved.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @package RobotSkillTemplates::BringObjectGroup
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* @author Mirko Waechter ( mirko dot waechter at kit dot edu )
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* @date 2015
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#include "
SelectArmAndGraspObject.h
"
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#include "
BringObjectGroupStatechartContext.h
"
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#include <
RobotAPI/libraries/core/FramedPose.h
>
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#include <
ArmarXCore/core/time/TimeUtil.h
>
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using namespace
armarx
;
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using namespace
BringObjectGroup;
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// DO NOT EDIT NEXT LINE
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SelectArmAndGraspObject::SubClassRegistry
SelectArmAndGraspObject::Registry
(SelectArmAndGraspObject::GetName(), &
SelectArmAndGraspObject::CreateInstance
);
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SelectArmAndGraspObject::SelectArmAndGraspObject
(
XMLStateConstructorParams
stateData) :
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XMLStateTemplate
<
SelectArmAndGraspObject
>(stateData), SelectArmAndGraspObjectGeneratedBase<
SelectArmAndGraspObject
>(stateData)
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{
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}
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void
SelectArmAndGraspObject::onEnter
()
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{
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BringObjectGroupStatechartContext
*
c
= getContext<BringObjectGroupStatechartContext>();
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// put your user code for the enter-point here
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// execution time should be short (<100ms)
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FramedPositionPtr
pos = in.getObjectInstanceChannel()->getDataField(
"position"
)->get<
FramedPosition
>();
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c
->getViewSelection()->addManualViewTarget(pos);
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TimeUtil::MSSleep
(2000);
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// if(!in.isObjectInstanceChannelSet())
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// local.setObjectName(in.getObjectInstanceChannel()->getDataField("className")->getString());
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// get memory channel for the object
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// std::string objectName = in.getObjectName();
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// ChannelRefBasePtr objectClassMemoryChannel = c->getObjectMemoryObserverProxy()->requestObjectClassOnce(objectName);
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// if (objectClassMemoryChannel)
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// {
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// local.setObjectClassChannel(ChannelRefPtr::dynamicCast(objectClassMemoryChannel));
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// }
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// else
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// {
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//// emitFailure();
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// ARMARX_WARNING << "Unknown Object Class: " << objectName;
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// }
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}
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void
SelectArmAndGraspObject::onExit
()
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{
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// put your user code for the exit point here
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// execution time should be short (<100ms)
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}
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// DO NOT EDIT NEXT FUNCTION
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XMLStateFactoryBasePtr
SelectArmAndGraspObject::CreateInstance
(
XMLStateConstructorParams
stateData)
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{
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return
XMLStateFactoryBasePtr
(
new
SelectArmAndGraspObject
(stateData));
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}
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SelectArmAndGraspObject.h
armarx::TimeUtil::MSSleep
static void MSSleep(int durationMS)
lock the calling thread for a given duration (like usleep(...) but using Timeserver time)
Definition:
TimeUtil.cpp:94
BringObjectGroupStatechartContext.h
armarx::XMLStateConstructorParams
Definition:
XMLState.h:50
c
constexpr T c
Definition:
UnscentedKalmanFilterTest.cpp:43
armarx::BringObjectGroup::SelectArmAndGraspObject
Definition:
SelectArmAndGraspObject.h:31
IceInternal::Handle< FramedPosition >
armarx::XMLStateTemplate
Class for legacy to stay compatible with old statecharts.
Definition:
XMLState.h:137
armarx::BringObjectGroup::BringObjectGroupStatechartContext
Definition:
BringObjectGroupStatechartContext.h:77
FramedPose.h
armarx::FramedPosition
The FramedPosition class.
Definition:
FramedPose.h:142
armarx::BringObjectGroup::SelectArmAndGraspObject::CreateInstance
static XMLStateFactoryBasePtr CreateInstance(XMLStateConstructorParams stateData)
Definition:
SelectArmAndGraspObject.cpp:86
armarx::BringObjectGroup::SelectArmAndGraspObject::Registry
static SubClassRegistry Registry
Definition:
SelectArmAndGraspObject.h:43
armarx::XMLStateFactoryBasePtr
IceInternal::Handle< XMLStateFactoryBase > XMLStateFactoryBasePtr
Definition:
XMLState.h:65
armarx::BringObjectGroup::SelectArmAndGraspObject::onExit
void onExit() override
Definition:
SelectArmAndGraspObject.cpp:76
TimeUtil.h
armarx::BringObjectGroup::SelectArmAndGraspObject::SelectArmAndGraspObject
SelectArmAndGraspObject(XMLStateConstructorParams stateData)
Definition:
SelectArmAndGraspObject.cpp:39
armarx::BringObjectGroup::SelectArmAndGraspObject::onEnter
void onEnter() override
Definition:
SelectArmAndGraspObject.cpp:44
armarx
This file offers overloads of toIce() and fromIce() functions for STL container types.
Definition:
ArmarXTimeserver.cpp:28
RobotSkillTemplates
statecharts
BringObjectGroup
SelectArmAndGraspObject.cpp
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