#include <ArmarXSimulation/libraries/ClutteredSceneGenerator/objects/SimulatedObject.h>
Definition at line 57 of file SimulatedObject.h.
◆ SimulatedObject() [1/2]
◆ SimulatedObject() [2/2]
◆ ~SimulatedObject()
◆ addToSimulator()
virtual void addToSimulator |
( |
armarx::SimulatorInterfacePrx & |
simulator | ) |
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pure virtual |
◆ checkCollision()
virtual bool checkCollision |
( |
const VirtualRobot::CollisionCheckerPtr & |
col, |
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const VirtualRobot::SceneObjectSetPtr & |
objectSet |
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) |
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pure virtual |
◆ getInstanceName()
const std::string& getInstanceName |
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| ) |
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inline |
◆ getLocalPose()
virtual std::unique_ptr<Pose> getLocalPose |
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| ) |
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pure virtual |
◆ getObjectSource()
◆ setInstanceName()
void setInstanceName |
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const std::string & |
newName | ) |
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inline |
◆ setLocalPose()
◆ updatePoseFromSimulator()
virtual void updatePoseFromSimulator |
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armarx::SimulatorInterfacePrx & |
simulator | ) |
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pure virtual |
◆ updatePoseToSimulator()
virtual void updatePoseToSimulator |
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armarx::SimulatorInterfacePrx & |
simulator | ) |
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pure virtual |
The documentation for this class was generated from the following file: