LookForObjectsWithKinematicUnit.h
Go to the documentation of this file.
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/*
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* This file is part of ArmarX.
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*
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* ArmarX is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* ArmarX is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* @author Fabian Reister ( fabian dot reister at kit dot edu )
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* @date 2023
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* @copyright http://www.gnu.org/licenses/gpl-2.0.txt
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* GNU General Public License
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*/
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#pragma once
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#include <VirtualRobot/VirtualRobot.h>
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#include <RobotAPI/interface/core/RobotState.h>
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#include <RobotAPI/interface/speech/SpeechInterface.h>
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#include <RobotAPI/interface/units/KinematicUnitInterface.h>
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#include <
RobotAPI/libraries/ArmarXObjects/ObjectPoseClient.h
>
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#include <
RobotAPI/libraries/skills/provider/SimpleSpecializedSkill.h
>
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#include <armarx/view_selection/skills/aron/LookForObjects.aron.generated.h>
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namespace
armarx::view_selection::skills
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{
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class
LookForObjectsWithKinematicUnit
:
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virtual
public
armarx::skills::SimpleSpecializedSkill
<arondto::LookForObjectsParams>
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{
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public
:
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using
Params
= arondto::LookForObjectsParams;
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using
Base
=
::armarx::skills::SimpleSpecializedSkill<Params>
;
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struct
Services
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{
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KinematicUnitInterfacePrx
kinematicUnit
;
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objpose::ObjectPoseClient
objectPoseClient
;
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armarx::TextListenerInterfacePrx
textToSpeech
;
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armarx::RobotStateComponentInterfacePrx
robotStateComponent
;
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// armem::client::MemoryNameSystem& memoryNameSystem;
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};
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LookForObjectsWithKinematicUnit
(
const
Services
& srv);
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private
:
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::armarx::skills::Skill::InitResult
init
(
const
Base::SpecializedInitInput
& in)
override
;
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::armarx::skills::Skill::MainResult
main
(
const
Base::SpecializedMainInput
& in)
override
;
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void
onStopRequested()
override
;
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public
:
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static
armarx::skills::SkillDescription
DefaultSkillDescription
();
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std::optional<objpose::ObjectPose>
findObject
(
const
objpose::ObjectPoseSeq
& objectPoses,
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const
armarx::ObjectID
& objectID);
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void
setNeckJointAngles
(
float
goal_yaw,
float
goal_pitch,
int
waypoints_num);
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void
speak
(
const
std::string& text);
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protected
:
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private
:
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std::optional<Services> srv_;
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// will be initialized in "init()"
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};
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}
// namespace armarx::view_selection::skills
armarx::view_selection::skills
This file is part of ArmarX.
Definition:
constants.cpp:25
armarx::skills::SimpleSpecializedSkill< arondto::LookForObjectsParams >::init
Skill::InitResult init() final
Definition:
SimpleSpecializedSkill.h:62
armarx::ObjectID
A known object ID of the form "Dataset/ClassName" or "Dataset/ClassName/InstanceName".
Definition:
ObjectID.h:10
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::speak
void speak(const std::string &text)
Definition:
LookForObjectsWithKinematicUnit.cpp:61
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Services::kinematicUnit
KinematicUnitInterfacePrx kinematicUnit
Definition:
LookForObjectsWithKinematicUnit.h:45
armarx::objpose::ObjectPoseSeq
std::vector< ObjectPose > ObjectPoseSeq
Definition:
forward_declarations.h:20
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Services::textToSpeech
armarx::TextListenerInterfacePrx textToSpeech
Definition:
LookForObjectsWithKinematicUnit.h:48
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::LookForObjectsWithKinematicUnit
LookForObjectsWithKinematicUnit(const Services &srv)
Definition:
LookForObjectsWithKinematicUnit.cpp:27
armarx::skills::SkillDescription
Definition:
SkillDescription.h:17
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::DefaultSkillDescription
static armarx::skills::SkillDescription DefaultSkillDescription()
Definition:
LookForObjectsWithKinematicUnit.cpp:196
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::findObject
std::optional< objpose::ObjectPose > findObject(const objpose::ObjectPoseSeq &objectPoses, const armarx::ObjectID &objectID)
armarx::objpose::ObjectPoseClient
Provides access to the armarx::objpose::ObjectPoseStorageInterface (aka the object memory).
Definition:
ObjectPoseClient.h:17
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Params
arondto::LookForObjectsParams Params
Definition:
LookForObjectsWithKinematicUnit.h:40
SimpleSpecializedSkill.h
armarx::skills::SimpleSpecializedSkill::SpecializedMainInput
Definition:
SimpleSpecializedSkill.h:24
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Services::robotStateComponent
armarx::RobotStateComponentInterfacePrx robotStateComponent
Definition:
LookForObjectsWithKinematicUnit.h:49
armarx::view_selection::skills::LookForObjectsWithKinematicUnit
Definition:
LookForObjectsWithKinematicUnit.h:36
ObjectPoseClient.h
armarx::skills::SimpleSpecializedSkill
Definition:
SimpleSpecializedSkill.h:10
armarx::skills::Skill::MainResult
A result struct for th main method of a skill.
Definition:
Skill.h:39
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Services
Definition:
LookForObjectsWithKinematicUnit.h:43
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::Services::objectPoseClient
objpose::ObjectPoseClient objectPoseClient
Definition:
LookForObjectsWithKinematicUnit.h:47
armarx::skills::SimpleSpecializedSkill::SpecializedInitInput
Definition:
SimpleSpecializedSkill.h:18
armarx::skills::SimpleSpecializedSkill< arondto::LookForObjectsParams >::main
Skill::MainResult main() final
Definition:
SimpleSpecializedSkill.h:71
armarx::view_selection::skills::LookForObjectsWithKinematicUnit::setNeckJointAngles
void setNeckJointAngles(float goal_yaw, float goal_pitch, int waypoints_num)
Definition:
LookForObjectsWithKinematicUnit.cpp:41
IceInternal::ProxyHandle<::IceProxy::armarx::RobotStateComponentInterface >
armarx::skills::Skill::InitResult
A result struct for skill initialization.
Definition:
Skill.h:27
armarx
view_selection
skills
LookForObjectsWithKinematicUnit.h
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