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#include <MemoryX/core/entity/AbstractEntityWrapper.h>
#include <MemoryX/core/GridFileManager.h>
#include <MemoryX/libraries/helpers/ObjectRecognitionHelpers/LocalizationQuery.h>
#include <MemoryX/libraries/memorytypes/MemoryXTypesObjectFactories.h>
#include <Structs/ObjectDefinitions.h>
#include <Eigen/Eigen>
Go to the source code of this file.
Classes | |
class | ArMarkerWrapper |
ArMarkerWrapper offers a simplified access to the necessary information for localization of AR markers. More... | |
class | HandMarkerBallWrapper |
HandMarkerBallWrapper offers a simplified access to the necessary information for localization of the hand markers of Armar III. More... | |
class | ObjectRecognitionWrapper |
class | PointCloudLocalizerWrapper |
PointCloudLocalizerWrapper offers a simplified access to the necessary information for localization using colored pointclouds. More... | |
class | SegmentableRecognitionWrapper |
SegmentableRecognitionWrapper offers a simplified access to the data of an object class or instance related to IVT SegmentableRecognition. More... | |
class | TexturedRecognitionWrapper |
TexturedRecognitionWrapper offers a simplified access to the data of an object class or instance related to IVT TextureRecognition. More... | |
Namespaces | |
memoryx | |
VirtualRobot headers. | |
memoryx::EntityWrappers | |
Typedefs | |
using | ArMarkerWrapperPtr = IceInternal::Handle< ArMarkerWrapper > |
using | HandMarkerBallWrapperPtr = IceInternal::Handle< HandMarkerBallWrapper > |
using | ObjectRecognitionWrapperPtr = IceInternal::Handle< ObjectRecognitionWrapper > |
using | PointCloudLocalizerWrapperPtr = IceInternal::Handle< PointCloudLocalizerWrapper > |
using | SegmentableRecognitionWrapperPtr = IceInternal::Handle< SegmentableRecognitionWrapper > |
using | TexturedRecognitionWrapperPtr = IceInternal::Handle< TexturedRecognitionWrapper > |