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visionx::types

Overview

module types

Structure Index

Object3DEntry
Object state inforamtion
ObjectInformation
Contains all relevant information about each object.
Region
Image reagion definition
Transformation3d
3D Transformation which consists of a rotation matrix and a translation vector.

Sequence Index

Mat
Simple float matrix which consists of float vectors.
Object3DList
Result list of found objects.
PointList
List of 3D points.
Vec
Simple float STL vector

Enumeration Index

EMotionModelType
EObjectFoundState
Encodes if the object has already been searched; if yes, if it has been found or not; and if it has ever been found, if it's still visible.
ERecognizerType
Encodes which kind of recognizer is used to localize this object
ObjectColor
Different object colors for homogeneously mono colored object such as markers.
ObjectType
Object appearance and shape types

Sequences

sequence<Vec> Mat

Simple float matrix which consists of float vectors.

Used By

CameraParameters::rotation
PrimitiveData::cylinderModelCoefficients
PrimitiveData::planeModelCoefficients
PrimitiveData::sphereModelCoefficients
StereoCalibration::rectificationHomographyLeft
StereoCalibration::rectificationHomographyRight
Transformation3d::rotation
sequence<Object3DEntry> Object3DList

Result list of found objects. Each object entry contains state information of a found object.

sequence<::armarx::Vector3Base> PointList

List of 3D points.

Used By

ObjectLearningByPushingInterface::getObjectHypothesisPoints
ObjectLearningByPushingInterface::getScenePoints
ObjectShapeClassificationInterface::FindSimilarKnownObject
ObjectShapeCompletionInterface::getCompletedObjectWithScene
ObjectShapeCompletionInterface::getCompletedObjectWithoutScene
ObjectShapeCompletionInterface::getGraspPose
ObjectShapeCompletionInterface::getGraspPoseByCompletedObject
sequence<float> Vec

Simple float STL vector

Used By

CameraParameters::distortion
CameraParameters::focalLength
CameraParameters::principalPoint
CameraParameters::translation
PrimitiveData::circularityProbabilities
Mat
Object3DEntry::orientation
Object3DEntry::worldPoint
Region::centroid
Transformation3d::translation

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