17 const Eigen::Vector2f global_V_offset = global_R_human * params.
offset;
20 pose.translation() += global_V_offset;
26 .penalty = intimatePenalty,
28 .homotopicRelevance =
true,
35 if (velocityNorm != 0)
38 float movementDirection =
40 pose.linear() = Eigen::Rotation2Df(movementDirection).toRotationMatrix();
48 .penalty = personalPenalty,
50 .homotopicRelevance =
false,
53 return {intimate, personal};