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59 std::vector<viz::Layer>& layers,
64 std::vector<viz::Layer>& layers,
67 void drawHumans(std::vector<viz::Layer>& layers,
83 std::unique_ptr<navigation::graph::GraphVisu>
visu;
89 const std::vector<ObjectInfo>& info,
92 const std::vector<ObjectInfo>& info,
93 std::vector<viz::Layer>& layers,
void drawLocations(std::vector< viz::Layer > &layers, bool enabled)
const armem::server::wm::CoreSegment & graphSegment
This file is part of ArmarX.
void drawCostmaps(std::vector< viz::Layer > &layers, bool enabled, float zOffset)
viz::Client that will delete (clear) committed layers when destroyed.
Provides access to the armarx::objpose::ObjectPoseStorageInterface (aka the object memory).
const armem::server::wm::CoreSegment & humanSegment
void drawHumans(std::vector< viz::Layer > &layers, bool enabled, bool visuTransparent, Duration maxAge)
Visu(viz::Client arviz, const armem::server::wm::CoreSegment &locSegment, const armem::server::wm::CoreSegment &graphSegment, const armem::server::wm::CoreSegment &costmapSegment, const armem::server::wm::CoreSegment &humanSegment, const armem::server::wm::CoreSegment &roomsSegment)
uint32_t Color
RGBA color.
const armem::server::wm::CoreSegment & locSegment
const armem::server::wm::CoreSegment & roomsSegment
std::unique_ptr< navigation::graph::GraphVisu > visu
void drawRooms(std::vector< viz::Layer > &layers, bool enabled)
void drawGraphs(std::vector< viz::Layer > &layers, bool enabled)
const armem::server::wm::CoreSegment & costmapSegment
std::map< ObjectID, ObjectPose > ObjectPoseMap