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26 #include <SimoxUtility/color/Color.h>
47 const std::vector<ObjectInfo>&
info;
88 const std::string& targetName,
void draw(viz::Layer &layer, core::Graph::ConstEdge edge, visu::ObjectParserInfo info) const
const std::vector< ObjectInfo > & info
void draw(viz::Layer &layer, const core::Graph &graph, visu::ObjectParserInfo info) const
Vertex target(const detail::edge_base< Directed, Vertex > &e, const PCG &)
This file is part of ArmarX.
viz::Arrow draw(const std::string &sourceName, const std::string &targetName, const core::Pose &source, const core::Pose &target) const
viz::Arrow draw(const std::string &name, const core::Pose &pose) const
std::optional< Pose > pose
std::optional< VertexVisu > vertex
uint32_t Color
RGBA color.
std::optional< EdgeVisu > edge
void draw(viz::Layer &layer, core::Graph::ConstVertex vertex, visu::ObjectParserInfo info) const
Vertex source(const detail::edge_base< Directed, Vertex > &e, const PCG &)
viz::Pose draw(const std::string &name, const core::Pose &pose) const
const objpose::ObjectPoseMap & objects
std::optional< Arrow > arrow
This file is part of ArmarX.
std::optional< ForwardArrow > forwardArrow
std::map< ObjectID, ObjectPose > ObjectPoseMap