armarx::FramedPoseBase
Overview
[ "cpp:virtual" ]
class FramedPoseBase extends PoseBase
FramedPoseBase defines a pose with regard to an agent and a frame within the agent.
If agent is empty and frame is set to armarx::GlobalFrame, pose is defined in global frame.
Parameters
- frame
-
Name of frame.
- frame
-
Name of agent.
Derived Classes and Interfaces
- LinkedPoseBase
Used By
- FramedPoseBaseMap
- GeneratedGrasp::framedPose
- GeneratedGrasp::framedPrePose
- GraspDetectorInterface::getGraspPose
- GraspDetectorInterface::getPrimitivePose
- GraspingPlacement::robotPose
- ObjectClassInformation::pose
- RobotIKInterface::computeIKFramedPose
- RobotIKInterface::isFramedPoseReachable
- RobotPlacementInterface::generateRobotPlacementsForGraspPose
- RobotStateConfig::globalPose
- RobotStateListenerInterface::reportGlobalRobotRootPose
- SharedRobotNodeInterface::getGlobalPose
- SharedRobotNodeInterface::getPoseInRootFrame
- ::memoryx::AgentInstanceBase::getPoseBase
- ::memoryx::AgentInstancesSegmentInterface::convertToLocalPose
- ::memoryx::AgentInstancesSegmentInterface::convertToWorldPose
- ::memoryx::EnvironmentalPrimitiveBase::getPose
- ::memoryx::EnvironmentalPrimitiveBase::setPose
- ::memoryx::EnvironmentalPrimitiveOBBPlane::pose
- ::memoryx::GraphNodeBase::getPose
- ::memoryx::GraphNodeBase::setPose
- ::memoryx::GraphNodePoseResolverInterface::getNearestNodeIdToPose
- ::memoryx::GraphNodePoseResolverInterface::getNearestNodeToPose
- ::memoryx::GraphNodePoseResolverInterface::resolveToGlobalPose
- ::memoryx::ObjectInstanceSegmentInterface::setObjectPoseWithoutMotionModel
- ::visionx::ArMarkerLocalizationResult::pose
- ::visionx::HandLocalizationInterface::getHandPose
Data Member Index
- frame
-
- agent
-
Data Members
string frame;
string agent;